Sony’s PS4 Pro was clearly designed for the gamer with a 4K TV in mind, but what about those who don’t own a 4K TV yet? Obviously this means that they won’t be able to fully take advantage of what the PS4 Pro has to offer, although the good news is th…More...
As you’re probably aware by now, Star Wars: Battlefront 2 has been released and is available pretty much across all possible platforms, save for the Nintendo Switch and Mac computers, but otherwise if you’re a PS4 or Xbox or a PC gamer, you will be able to get your hands on the game, if you haven’t already.
If you haven’t and you’re deciding which platform to get it on and you’re wondering about things like graphics, you’re in luck because the folks at IGN have put together a graphics comparison video in which they compare the game’s graphics on the PS4, PS4 Pro, the Xbox One S, the Xbox One X, and the PC.
The platforms that we’re probably more excited to see are the PS4 Pro and the Xbox One X, both of which represent Sony and Microsoft’s latest console efforts, with the Xbox One X packing enough power to offer up native 4K gaming, although admittedly based on the video above, we’re not sure if the differences are glaring enough to warrant a decisive judgement.
As for the PC comparison, IGN has stated that the PC they are running the game on is powered by an Intel Core i7-6850k CPU clocked at 3.60GHz with 32GB of RAM, a 1TB SSD, and an NVIDIA GeForce GTX 1080 x2 SLI configuration GPU, which by all accounts makes their rig something of a beast. In any case you can check out the comparison video and decide which platform you want to play the game on.More...
The recently-released Microsoft Xbox One X represents a refresh in the current console lineup, and is essentially Microsoft’s answer to the Sony PS4 Pro. However the console is also more expensive than the PS4 Pro or any other console that’s available on the market right now, so the question is, is it worth it?
The folks at Digital Foundry attempt to find that out by comparing the graphics of both consoles using Sledgehammer’s recently-released Call of Duty: WWII, which you can check out for yourself in the video above. Now for those unfamiliar with either console, they were both created to help facilitate 4K gaming, but they both pack different specs.
On paper the Xbox One X is more powerful, with a processor whose clock speed is marginally higher than that of the PS4 Pro. However in the graphics department, this is where the Xbox One X has the lead with more TFLOPS and also more memory with 12GB of GDDR5 RAM versus the PS4 Pro’s 8GB of GDDR5 RAM.
So how does this translate in Call of Duty: WWII? Based on their first-look which is based on the campaign, it seems that the main difference would be the clarity of images, where they found that the Xbox One X was capable of rendering more pixels more of the time, although given the fast-paced nature of the game, we’re not sure if this is something that players will notice.
They also found that the game relied on dynamic resolution scaling, and that for the most part the Xbox One X was capable of hitting the higher-end of the resolution. Note that for multiplayer it could be a very different story, so what you see now might not necessarily reflect how the game looks in multiplayer.
However at the end of the day despite the Xbox One X appearing to perform better in certain aspects, overall it seems that the differences don’t feel too obvious, but feel free to judge for yourself by checking out the video above.
While the PS4 and Xbox One were powerful in their own right, given that these days we’re starting to see our media content moving towards 4K, it makes sense that gaming will also make that jump as well. This is why Sony and Microsoft have since launched the PS4 Pro and Xbox One X respectively.
So what about existing games that weren’t necessarily designed for these consoles in mind? While we can’t speak for all developers and all games, the good news is that Bungie has announced that Destiny 2 will be set to get its PS4 Pro and Xbox One X enhancements in an update to the game in December.
According to Bungie’s announcement, “On December 5, along with the launch of Curse of Osiris and Season Two, we’ll be deploying an update to Destiny 2 that will deliver stunning gameplay with high dynamic range (HDR) lighting to these new consoles. You’ll also see adaptive 4K resolution on the PlayStation 4 Pro and 4K on the Xbox One X.”
The developer doesn’t dive into any technical details as to what we can expect in terms of an enhancement, but given that the PS4 Pro and Xbox One X does support higher resolutions and are more powerful, we suppose at the very least we’ll be seeing some graphical improvements, so Destiny 2 players who own either console, this is an update you’ll want to keep an eye out for.
A couple of days ago, Konami tweeted that the Metal Gear Solid V: The Phantom Pain PS4 Pro patch would be released on the 31st of October, and sure enough if you do own the PS4 Pro and would like the game to be able to take full advantage of your console’s hardware, you’ll be pleased to learn that the update is now live.
According to a post on the Metal Gear Solid Facebook page, “If you have a PS4 Pro and 4K screen, you can now enjoy [Metal Gear Solid 5: The Phantom Pain] at a higher resolution and a more stable frame rate. Even if you have a 1080p screen, you’ll still enjoy the improved performance thanks to today’s patch.”
The post also notes that this patch is applicable to Metal Gear Solid 5: The Definitive Edition. “And if you’ve got [Metal Gear Solid 5: The Definitive Experience], the patch also brings with it performance improvements to [Metal Gear Solid 5: Ground Zeroes].” According to a report from Polygon who reached out to Konami for more details, there will also be unspecified bug fixes and also support for resolution of up to 2560×1440 on 4K displays.
If you’ve yet to play the game or want to experience it on the PS4 Pro, note that the game is still free for PlayStation Plus subscribers. It is expected to remain free until the 2nd of November where it will leave the rotation, so maybe you’ll want to take advantage of this ASAP.
Sony’s PS4 Pro represents the company’s attempt at an upgrade over the current PS4 console. It is supposed to be more powerful than its predecessor, which means that it should be able to run games at a higher quality than before. For gamers looking to take advantage of this, Konami has recently announced a release date for the PS4 Pro for Metal Gear Solid V: The Phantom Pain.
The announcement was posted on the company’s Twitter page during the Paris Games Show and according to Konami, the patch is expected to be released tomorrow. Unfortunately details as to what the patch will bring to the table is unclear, but presumably it will update the game to allow it to better take advantage of the PS4 Pro’s power and graphics, which should result in The Phantom Pain looking even more amazing than it already does.
— METAL GEAR OFFICIAL (@metalgear_en) October 30, 2017
It has been pointed out that The Phantom Pain is currently a free download as one of October’s PlayStation Plus games, so you’ll definitely want to check it out while it is still free if you’re curious about the game and the upcoming patch. The game was originally released back in 2015 and it is essentially the last game at Konami that Hideo Kojima was working on.
Konami still has plans for the Metal Gear franchise and has recently confirmed that Metal Gear Survive, the latest title in the franchise, is expected to see a February 2018 release.