Zelda Switch Resolution Won’t Be 1080p

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The Legend of Zelda: Breath of the Wild will be released for both Nintendo Wii U and the Nintendo Switch. If you’re wondering whether buying the new console to get more out of this game will be a wise decision, perhaps you would like to know that the Zelda Switch resolution won’t be 1080p. Nintendo has confirmed that its upcoming Switch console will not run The Legend of Zelda: Breath of the Wild at full 1080p resolution.

Nintendo confirmed this in a statement provided to IGN. It said that the game will run at 900p on the Switch when it’s docked while the Wii U version will only go up to 720p. The company also mentioned that gamers on Switch will get “higher quality environmental sounds” and will thus have a more realistic and enhanced gameplay feel.

The company did point out that while some small onscreen buttons will be different on both consoles, the overall gameplay experience will more or less be same for the Wii U and the Switch. Both versions will run at 30 frames-per-second so those crossing their fingers for 1080p/60fps performance can give up hope now.

Keep in mind though that a game’s overall quality doesn’t entirely depend on its resolution and frame rate so don’t discount The Legend of Zelda: Breath of the Wild just yet.

Zelda Switch Resolution Won’t Be 1080p , original content from Ubergizmo. Read our Copyrights and terms of use.

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Nintendo Wii U Review

Nintendo Wii U Review

The Wii was an unstoppable juggernaut. The underpowered console has sold over 100.9 million consoles worldwide since it was released in 2006. Nintendo didn’t just beat Sony’s PS3 and Microsoft’s Xbox 360 in lifetime sales; it destroyed them both. But the Wii was a fad. After everyone got sick of waggling around Wii Remotes in Wii Sports, the Wii started to lose steam. At the same time, HD video games and movies became the de facto and smartphones and tablets started to eat away at the casual gamers the Wii catered to.

After six years, Nintendo needed a new console, one with HD graphics, better online features, and most importantly AAA games from third party publishers.

At E3 in 2011, Nintendo of America president and chief operating officer Reggie Fils-Aimes took to the stage to reveal the Wii’s successor: the Nintendo Wii U, an HD-ready console with another revolutionary new controller. Fils-Aimes said the Wii was a console that stressed playing together with friends and family. With the Wii U, Nintendo would make “you” special with “asymmetric gameplay”, where you can use an innovative GamePad with a touchscreen while others can use Wii Remotes. The one with the GamePad would be able to look at the smaller screen while everyone else could look at the HDTV to see something different.

Uninspiring name aside, we (and everyone else) were very excited for the GamePad’s potential and the idea of playing games with Nintendo characters in glorious high definition.

We missed the boat to review the Wii U when it launched on November 18, 2012, but since Sony and Microsoft both launched new consoles, it seems like a good time to evaluate Nintendo’s latest console, now that the next-gen wars are in full swing. (more…)

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  • Nintendo Wii U Review original content from Ubergizmo.

        



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    Watch All 30 Minutes Of The Latest Nintendo Direct Right Here

    Nintendo made some major announcements during yesterday’s Nintendo Direct that put some serious focus on titles that are coming out this holiday season, as well as some new hardware and updates to those that have already been released. We learned some new things regarding Super Mario 3D World and The Legend of Zelda: A Link Between Worlds, but there was so much more discussed during the Nintendo Direct video. (more…)

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  • Watch All 30 Minutes Of The Latest Nintendo Direct Right Here original content from Ubergizmo.

        



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