Xbox One Kinect Adapter Has Been Discontinued

As some of you might recall, Microsoft officially threw in the towel for the Kinect back in October last year where they stopped the production of the device. Now it seems that in addition to killing off the Kinect’s production, they have also announced that the adapter for the Kinect has now been discontinued as well.

In a statement provided to Polygon, a Microsoft spokesperson was quoted as saying, “After careful consideration, we decided to stop manufacturing the Xbox Kinect Adapter to focus attention on launching new, higher fan-requested gaming accessories across Xbox One and Windows 10.”

For those unfamiliar, the adapter basically allowed the Kinect’s sensor for the Xbox One to be connected to other devices and consoles, like the Xbox One S, the Xbox One X, or a Windows device. The discontinuation of the adapter means that should you lose your existing adapter, or if you don’t own the adapter but have a Kinect, then you won’t be able to use it with other devices save for the Xbox One.

While the Kinect might not necessarily have revolutionized gaming the way Microsoft had hoped, the sensor did find a lot of use outside of gaming, where some industries (such as the medical industry) have leveraged it for other purposes.

Xbox One Kinect Adapter Has Been Discontinued , original content from Ubergizmo. Read our Copyrights and terms of use.

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Microsoft’s Kinect Bites The Dust


There has been a lot of speculation recently about the future of Microsoft’s Kinect sensor. There haven’t been any rumors or reports recently about a new iteration of the sensor. Many felt that the company was simply going to discontinue the Kinect eventually and that’s precisely what it has done. Microsoft has now decided to discontinue the Kinect for Xbox and PC.

Microsoft confirmed to Co.Design that it has ceased manufacturing for the Kinect motion sensor. What that means is that Microsoft is no longer producing any new units of the Kinect. Retailers are going to sell the remaining stock until they run out.

It wouldn’t be right to call the Kinect a failure. The device did perform well. Microsoft has reportedly sold over 35 million Kinect units since the first was released in 2010. However, it didn’t really gain popularity the way that Microsoft was probably hoping that it would. The Kinect for Xbox 360 was actually the fastest-selling consumer device in 2011, it picked up a Guinness World Record back then.

Microsoft tried to push the sensor with the Xbox One when the console was released in 2014. However, the price point meant that the Xbox One was losing out on sales to the PlayStation 4. This forced Microsoft to eventually unbundle the Kinect from the console. Things didn’t really get better for the Kinect since then.

The product may have met its end but the technology is going to live on. Much of the depth-sensing tech that the Kinect relied on is going to be used by Microsoft to power mixed reality experiences through devices like the HoloLens headset. The same technology is also being used in the new Windows Mixed Reality headsets.

Microsoft’s Kinect Bites The Dust , original content from Ubergizmo. Read our Copyrights and terms of use.

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Microsoft’s Kinect Used To Scan T-Rex Skull

The Microsoft Kinect was originally designed as a gaming tool, and while it was used in a couple of games, it’s starting to look like Microsoft might have accidentally created a tool that might be more useful outside of gaming. A good example would be how researchers successfully used the Kinect to scan the skull of a Tyrannosaurus rex.

The researchers had previously relied on high-resolution dental scanners, but after discovering that the scanner could not handle a jaw of that magnitude, they decided to turn to the use of the Kinect along with some free software and ended up scanning the entire skull of the dinosaur.

According to Anshuman Das, a research scientist at the Camera Culture group (part of MIT’s Media Lab), “A lot of people will be able to start using this. That’s the message I want to send out to people who would generally be cut off from using technology — for example, paleontologists or museums that are on a very tight budget. There are so many other fields that could benefit from this.”

This isn’t the first time we’ve seen the Kinect being used for non-gaming purposes. For example we’ve seen it used for treating patients with multiple sclerosis, shopping, and even stroke recovery.

Microsoft’s Kinect Used To Scan T-Rex Skull , original content from Ubergizmo. Read our Copyrights and terms of use.

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Kinect Guards The Korean Border

Kinect Guards The Korean Border

The Kinect peripheral for Microsoft’s Xbox gaming console is capable of accomplishing a lot of tasks, motion sensing being a major task in itself. This technology has been leveraged by Jae Kwan Ko, a self-taught coder who has set up a surveillance system based on Kinect at the demilitarized zone or DMZ between the borders of North and South Korea.

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    3D Printing Service Uses Your Kinect To Make Mini Figurines Of Yourself

    Some might think it is narcissistic to make a figurine of oneself, but one the other hand it would make a great gift to your significant other, or maybe even your parents who might want to remember you in 3D-likeness if you were to go overseas for work or studies. Well if you’ve always wanted to do something like that and you have a Kinect device at home, well you can do that thanks to shapify.me’s website. The website basically takes advantage of the Kinect’s 3D scanning technology to help develop a 3D figurine of yourself and will print it out in 3D.

    In fact if you don’t want to scan yourself, shapify.me states that users are free to scan any object that is able to maintain a pose and a facial expression, but has warned against scanning transparent, shiny, or glossy surfaces, which we reckon might give the Kinect’s scanning abilities a hard time, not to mention could mess up the final printout which could be distorted. In order to make use of their website, it requires that users have audio speakers, a USB 2.0 connection, an internet connection, a Kinect for the Xbox or Windows. As for how much it costs, the company has estimated it should cost $59 for a 7-10cm 3D printout of the scan. If you’d like to learn more, hit up its website for more details! Alternatively you can check out the video above for more details as well.

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