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Category Archives: Virtual Reality (VR)

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Renders Of Google’s New Daydream View Headset Leaked

Tyler Lee September 19, 2017

While Google’s upcoming October 4th event is obviously going to be focused around its new Pixel 2 and Pixel 2 XL handsets (whose renders just got leaked), the event is also said to introduce some updates to other Google products, one of which is the Google Daydream View virtual reality (VR) headset.

In a post published on Droid-Life, it seems that they managed to get their hands on new renders that are supposedly that of the new Daydream View headset. However it seems that in terms of design, the new View headsets don’t appear to be too different from its predecessor, save for maybe a change in the textiles used to cover the headset, and some new color options.

Details are a bit scarce at the moment, but Droid-Life claims that the new View headset will cost more than its predecessor at $99, which is $20 more expensive than before. It will also be retaining the remote, so presumably the hike in price has to do with an upgrade in its internals, right? Otherwise we’re not sure how Google could justify the price increase.

In any case we guess we will find out in the next couple of weeks as to what the new View headsets will be bringing to the table, save for new color options, so check back with us then for the details.

Renders Of Google’s New Daydream View Headset Leaked , original content from Ubergizmo. Read our Copyrights and terms of use.

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LG’s SteamVR Headset Spotted In The Wild

Tyler Lee September 19, 2017

LG’s interest in virtual reality (VR) isn’t new, and in fact back in 2015 the company launched a headset designed for the LG G3 that was similar to the Google Cardboard. The company then followed up with the LG 360 VR in 2016, and earlier this year LG teamed up with Valve to create the LG SteamVR headset.

The headset was unveiled earlier this year during the Game Developers Conference where it was shown off in its developer kit form, and after that we haven’t really heard much about it since, at least until now where a tweet by Silicon Valley Virtual Reality (via UploadVR) showed off the headset where it made an appearance at the Korean VR Festival.

Just tried the LG SteamVR HMD with the flip-up screen @ #KVRF, it’s fantastic! Can’t wait for the release version pic.twitter.com/wXMC0mQw9e

— #SVVR (@SVVRLIVE) September 18, 2017

As UploadVR notes, the design of the developer kit of the headset remains unchanged from when it was first unveiled, which means as far as the design is concerned, there does seem to be anything done to it. It is possible that LG has made changes under the hood, but that is unclear just by looking at it.

However the appearance at the Korean VR Festival does help to reassure LG fans that the headset doesn’t seem to have been cancelled or forgotten, although if you were hoping for a mainstream release, it’s starting to feel that a release in 2018 and not 2017 is a safer bet.

LG’s SteamVR Headset Spotted In The Wild , original content from Ubergizmo. Read our Copyrights and terms of use.

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Star Wars: Battlefront 2 VR Ruled Out

Adnan Farooqui September 17, 2017


Fans of the original Star Wars: Battlefront title has been looking forward to the successor. Previous reports had suggested that perhaps the DICE and Criterion Games’ will have a virtual reality component. It would make sense to, one can only imagine how it would feel like to be in the game’s Star Wars universe in immersive virtual reality. Unfortunately, that’s not going to happen.

Criterion’s Matt Webster and John Stanley have confirmed in an interview with Metro that there’s not going to be a VR component in Star Wars: Battlefront 2. When asked about VR options for the game, they just said “There is no VR.”

Stanley added that VR was “very important” to Criterion and while they don’t rule out VR for future games, their comments don’t indicate that there’s any possibility of a Star Wars: Battlefront 2 VR experience.

Many fans of the title would have been hoping for Criterion to develop a VR experience for the new title given that it made the well-received X-Wing VR mission for the original Battlefront title. That mission was released for the PlayStation VR.

Criterion is now developing the space combat for the new title but as it has now confirmed, there’s not going to any VR experience.

Star Wars: Battlefront 2 is going to be released on November 17th on PlayStation 4, Xbox One, and PC.

Star Wars: Battlefront 2 VR Ruled Out , original content from Ubergizmo. Read our Copyrights and terms of use.

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Standalone HTC VR Headset Name Possibly Discovered

Adnan Farooqui September 17, 2017


The HTC Vive is one of the best tethered VR headsets on the market right now. The company also confirmed earlier this year that it’s working on a standalone VR headset which wouldn’t need to be tethered to a PC. HTC hasn’t revealed much information about this product so far. It hasn’t even said what the headset will be called. However, it seems that the standalone HTC VR headset name has been discovered courtesy of a filing the company has recently made.

HTC has filed a trademark application in the United States and Europe requesting exclusive use of “Vive Focus.” It can reasonably be expected that this filing has been made for the company’s standalone VR headset.

It’s already known that HTC’s standalone headset is going to be based on Qualcomm’s VRDK reference device which was unveiled at Google I/O earlier this year. The reference design highlighted the device’s integrated eye-tracking functionality so it’s likely to be featured in HTC’s headset as well.

The trademark applications were filed with the relevant authorities in the United States and Europe earlier this month. HTC hasn’t confirmed or denied as yet if the Vive Focus is indeed meant for its much-awaited standalone virtual reality headset.

No word as yet from HTC about when it’s going to unveil its standalone virtual reality headset. Google did say at I/O that these standalone headsets will be out later this year.

Standalone HTC VR Headset Name Possibly Discovered , original content from Ubergizmo. Read our Copyrights and terms of use.

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Samsung And Red Bull Will Now Create VR Content

Adnan Farooqui September 6, 2017


Samsung, a leader in mobile VR technology, has teamed up with energy drink company Red Bull to create VR content. Red Bull sponsors almost every other extreme sport on the planet as part of its marketing strategy so it’s the perfect partner that Samsung can get to work with in order to create some amazing VR content.

Red Bull will create VR content on its own by supporting athletes as part of its Rulebreakers campaign. Red Bull athletes will be able to make the most of this partnership between the two companies. This campaign is going to inspire people to push beyond their limits and achieve their true capabilities.

Extreme kitesurfers Ruben Lenten and Breakdancer Jeffrey Verschoor are taking part in this campaign. That campaign will run side by side with Samsung’s #DoWhatYouCan’t campaign. This is an international appeal on the company’s part to young creatives across the globe to show what they’re good at.

“With DoWhatYouCan’t let us see that there’s no need for a smartphone, an internet connection and a good idea to build your empire,” said Gerben van Walt Meijer, Marketing Manager Mobile at Samsung Netherlands.

The companies haven’t announced as yet when we can expect to see the first batch of VR content from them, probably later this year.

Samsung And Red Bull Will Now Create VR Content , original content from Ubergizmo. Read our Copyrights and terms of use.

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Samsung Developing VR Mental Health Diagnosis Tools For Hospitals

Adnan Farooqui September 5, 2017


Samsung’s mobile virtual reality platform has flourished over the past couple of years. It has really pushed virtual reality to consumers through its Gear VR headsets. Samsung’s work in the VR space isn’t just limited to apps and games. It’s also building innovative solutions that will literally enhance the lives of people in some cases.

Samsung has revealed that it’s developing virtual reality-based mental health diagnosis tools for hospitals. This is part of a collaboration between the South Korean giant, Gangnam Severance Hospital, and VR content maker FNI.

Samsung’s aim is to commercialize this technology and offer it to hospitals, dementia centers, and schools before eventually being made available to the average consumer. The program will use the hospital’s medical data while FNI will develop the VR programs that will run on Samsung’s Gear VR headset.

The focus will be on cognitive behavior therapies for suicide prevention and psychological assessment in these programs. Samsung will aid the development process with its various products like the Gear VR headset, the S Health app, the Gear S3 smartwatch, and its artificial intelligence-powered assistant Bixby.

The new programs that will be developed for the Samsung Gear VR headset won’t be commercially available until next year. Who knows when it will arrive for the average consumer.

Samsung Developing VR Mental Health Diagnosis Tools For Hospitals , original content from Ubergizmo. Read our Copyrights and terms of use.

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Facebook Using AI To Help Improve 360-Degree Photos

Tyler Lee September 1, 2017

Not all photos are taken equally. There are some who are more skilled at composition a shot and editing it, while some don’t really care and just upload whatever they capture, blurry photo or not. However Facebook wants to change that, or at least help users improve their photos when it comes to 360-degree photo uploads.

As you might have heard, Facebook is allowing users to upload 360-degree photos onto its platform, where when paired with a VR headset will allow users to enjoy these photos in virtual reality. However like we said, not all photos are captured equally, but Facebook is now planning to use AI to help improve photos uploaded onto the social network.

Basically Facebook’s system will take a photo and outputs a pair of values for the tilt and roll correction needed in order to bring the horizon of a photo in line, where they’re ultimately trying to avoid users feeling like they are viewing an image that is crooked, which could be a problem especially when viewed in a more immersive setting like VR.

However it should be noted that right now the system isn’t in production, but Facebook is researching it and apparently it shows some promise, so that’s something that we could look forward to in the future.

Facebook Using AI To Help Improve 360-Degree Photos , original content from Ubergizmo. Read our Copyrights and terms of use.

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Facebook Using AI To Help Improve 360-Degree Photos

Tyler Lee September 1, 2017

Not all photos are taken equally. There are some who are more skilled at composition a shot and editing it, while some don’t really care and just upload whatever they capture, blurry photo or not. However Facebook wants to change that, or at least help users improve their photos when it comes to 360-degree photo uploads.

As you might have heard, Facebook is allowing users to upload 360-degree photos onto its platform, where when paired with a VR headset will allow users to enjoy these photos in virtual reality. However like we said, not all photos are captured equally, but Facebook is now planning to use AI to help improve photos uploaded onto the social network.

Basically Facebook’s system will take a photo and outputs a pair of values for the tilt and roll correction needed in order to bring the horizon of a photo in line, where they’re ultimately trying to avoid users feeling like they are viewing an image that is crooked, which could be a problem especially when viewed in a more immersive setting like VR.

However it should be noted that right now the system isn’t in production, but Facebook is researching it and apparently it shows some promise, so that’s something that we could look forward to in the future.

Facebook Using AI To Help Improve 360-Degree Photos , original content from Ubergizmo. Read our Copyrights and terms of use.

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Lenovo Explorer VR Headset For Windows Mixed Reality

Eliane Fiolet August 31, 2017

#IFA2017, #ShowStoppersIFA – Microsoft has promised to democratize Virtual Reality (VR) “this holiday,” and it has called upon its hardware partners to help. The Lenovo Explorer is an upcoming VR Headset that matches Microsoft Windows Mixed Reality specifications. We’ve had some play time with it.

I’ll explain quickly what Mixed Reality means in this context, and why the official name for this product is the Lenovo Explorer immersive headset. Microsoft says “Mixed Rea
lity” to mean mixed reality spectrum of which one end is Augmented Reality in which the real world is mostly seen (translucent headset).

On the other end is Virtual Reality in which only the digital world is visible (opaque headset). In theory, you can imagine experiences that are in-between these two extremes, hence the notion of “spectrum”.

The Lenovo Explorer is a VR headset, so it’s completely opaque. The experience is designed to be easy as there are no no external motion trackers. It is pretty much Plug and Play (USB+HDMI connectors). The system lets users move within a space of 3.5×3.5 meters (1m is similar to 1 yard).

It does not require external trackers like Oculus or HTC Vive, but the Lenovo Explorer has two external wide angle cameras that can build 3D data of the surrounding in real-time to help the user navigate and know where obstacles are if needed.

Integrated cameras make the setup process much simpler, and make the system less expensive than external trackers. However, tracking can only happen within the field of view of the external cameras. This is a restriction that more expensive systems don’t have. That is, however, a necessary tradeoff to make VR easier and more affordable, and it’s perfectly fine for many VR use cases.

When we tried it, we found the headset to be surprisingly well built, light and comfortable. The visual experience was very good, and without testing side by side, it felt like looking into one of the more expensive systems. Of course, the tracking is very different, and we’ll have to see how they compare side by side before passing a final judgement.

Lenovo Explorer VR Headset For Windows Mixed Reality , original content from Ubergizmo. Read our Copyrights and terms of use.

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Ricoh Theta V 360-Degree 4K Camera Announced

Tyler Lee August 31, 2017

#IFA2017 – These days taking just “normal” photos aren’t enough, and with virtual reality becoming more mainstream, the need to be able to take photos and videos in 360-degrees is becoming more necessary than ever. If you’re looking to create VR content, then you might be interested to learn that Ricoh has recently announced the Theta V 360-degree camera.

Note that this is not the first time that Ricoh has dabbled in VR because earlier this year, the company unveiled a 360-degree camera, so in reality the Theta V is not the first VR-capable camera by the company. However unlike the previous model, the Theta V is capable of capturing 4K footage which should help make 360-degree videos a bit more realistic due to the added details.

However in addition to being able to capture photos and video, the Theta V is also capable of spatial audio recording, high-speed image transfer, and is also capable of wireless remote playback, which Ricoh claims is the world’s first for a 360-degree camera. Of course whether or not you need such features is up to you, but Ricoh will be accepting pre-orders for it right away.

For those who are interested, the Ricoh Theta V is priced at $430 and will be available for pre-order via Ricoh’s website.

Ricoh Theta V 360-Degree 4K Camera Announced , original content from Ubergizmo. Read our Copyrights and terms of use.

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